Magic Missile
spell

bolt - arcane
Choose a friendly Ready arcane creature. It becomes Dormant. Deal 1 damage to up to three creatures.
Magic Missile
Choose a friendly Ready arcane creature. It becomes Dormant. Deal 1 damage to up to three creatures.
- Kind
- spell
- Branch
- anchorist
- Prefix
- bolt
- Suffix
- arcane
- Mana cost
- 2
- Set
- Core Set
- Starter decks
- Rune
Effects
- Become Dormant
becomeDormant
A matching unit becomes Dormant.
- Damage Units
damageUnits · amount 1
Deal damage to matching units (all, or up to N chosen).