Age of Wild Magic

Barkskin

spell

1

hex - nature

A friendly creature gets +0/+2 until the start of your next turn.

Barkskin

A friendly creature gets +0/+2 until the start of your next turn.

Kind
spell
Branch
good forest
Prefix
hex
Suffix
nature
Mana cost
1
Set
Core Set
Starter decks
Grove

Effects

  • Barkskin

    applyStatus · bonusToughness

    Gets +0/+2 until the start of its controller's next turn.

Barkskin — Age of Wild Magic