Age of Wild Magic

Root Sentinel

creature

3

plant - nature

Whenever an adiacent enemy creature moves, deal 1 damage to it.

2/4

Root Sentinel

Whenever an adiacent enemy creature moves, deal 1 damage to it.

Kind
creature
Branch
evil forest
Prefix
plant
Suffix
nature
Mana cost
3
Power / Toughness
2/4
Set
Core Set
Starter decks
Grove

Effects

  • Melee Attack

    meleeAttack · amount power

    Attack only from the front row; deal your attack amount to the defending unit.

Root Sentinel — Age of Wild Magic